Wolfenstein comes to VR! (unofficial mod of the original ’92 game)

wolfenstein VR

I played this game back when it was new and cutting-edge. Currently running on HTC with Octopus Rift and Windows mixed reality support coming soon… At a time when most games were entirely 2d or 3d vector, wolfenstein was amazing.  Something to note is that there are no steps or…

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Virtual creations become physical reality: The Hypercube

3d Printing some of my Hyper_cube designs on a kit built Prusa i3 Mk3.  The smallest cube was the first to be printed.  The slightly larger cube was the second print.  The larger cube with the trinagle cut corner was the third print.  It revealed a number of calibration issues…

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The infinite construct

A new work in progress.  It was going to be a geometric shape to use inside a video but as often happens… it became something else, and its own thing.  Thus it became a breakaway design.  At the moment it’s a still-image but I think it would be perfect for…

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A new Demoscene animation in development

I recently began playing around with Octane’s Scatter feature.  Starting out with a few basic tubes connected between tower shapes, adding displacement textures before scattering with Octane across a plane.  It led to a still image render and then to an animation.  I rendered a one minute sequence, uploading to…

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The switch from Intel to AMD Ryzen: A year later…

I have never purchased a pre-built PC.  My very first PC came courtesy of my older brother back in the late 90’s (swapped my Amiga 500 for it).  My brother gave me external 5/14 hard drives (didn’t always spin up at first power on).  My next PC was my first…

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