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3D Artist,

I use Cinema 4d, and Otoy’s Octane GPU renderer to create complex geometric shapes. I’m fascinated with the idea of creating something intricate from the most basic geometry. Adding layer upon layer until a simple sphere or cube becomes something strange/otherworldly.

^^ Octane + Cinema 4d render.
This image wasn’t planned.  It came about randomly while learning Octane.

^^ My first Octane render.  Transforming a basic cube into something complex and detailed.


Raphael Baker:

Digital artist specializing in experimental abstract 3d.


Deconstruction of complex geometry bound by gravitational forces.


“Tidal Geometry”


Geometric deconstruction on an alien landscape.

“Fractured grid”

“Glass & Steel”

Twilight towers

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